Direct answer
To arrest Michael, bring police into the match, get Dr. Loomis or a player-controlled Sheriff's Deputy active, keep Michael near authority figures until his handcuff or detention meter fills, knock him down, and complete the Arrest interaction before he recovers. A successful attempt ends the match with Michael detained and returned to Smith's Grove.
Step-by-step sequence
- Build police presence. Use phones and resident interactions to call for help while the team gathers weapons and control items.
- Create an authority role. After a player dies, spectator actions can lead to a return as a Sheriff's Deputy; the team can also bring Dr. Loomis into the match under the map's support sequence.
- Keep Michael in the arrest zone. Position Loomis, deputies, or police close enough for the handcuff indicator to fill. Do not chase Michael away from the officers.
- Save stuns for the correct state. Weapons, throws, firearms, and flashlights can help control or knock him down, but an early knockdown does not replace a full detention meter.
- Down Michael after the meter is ready. Have the arresting player close before the knockdown so the short window is not spent running across the street.
- Use Arrest and finish its input sequence. Complete the interaction before Michael gets up. Other players should protect the arresting player and maintain control.