Direct answer
Halloween: The Game launched with four multiplayer maps: Haddonfield Heights, Haddonfield Town Center, Orange Grove Estates, and East Haddonfield. They are distinct districts rather than four names for one layout. IllFonic's launch article and location overview confirm the complete day-one set.
The four launch locations
| Map | Official identity and useful landmarks |
|---|---|
| Haddonfield Heights | A residential neighborhood connected closely to the 1978 film, with large multi-story homes, yards, and recognizable suburban spaces. Vertical routes and balconies make upper floors useful but risky. |
| Haddonfield Town Center | The town's business and civic district. Officially named sites include Nichols Hardware, A-Side Music Store, Hill Garden Center, the post office, automotive services, and the cemetery. |
| Orange Grove Estates | A newer suburban district with spacious homes and neighborhood routes. It supplies a different residential rhythm from the older Heights area. |
| East Haddonfield | A rustic change of scenery compared with the denser neighborhoods and Town Center. Its rural character changes sight lines, navigation, and the spacing between points of interest. |
1978 Movie Landmarks
The official September 1, 2026 location overview maps familiar film landmarks to three game districts. Use them to recognize the neighborhood; they do not establish fixed loot or active escape locations.
| Film landmark | Game map | Official connection |
|---|---|---|
| Myers' house | Haddonfield Heights | The abandoned home on Lampkin Lane, linked to Michael's childhood tragedy |
| Strode house | Haddonfield Heights | The familiar Strode family home |
| Doyle residence | Orange Grove Estates | One of the original film residences recreated in this district |
| Wallace residence | Orange Grove Estates | Another original film residence in the same district |
| Nichols Hardware | Haddonfield Town Center | The store where the official overview places Michael's transformation into the Boogeyman |
East Haddonfield also contains locations such as the Rabbit in Red Lounge and Phelps Garage. The overview does not give them the same explicit 1978 film-landmark mapping, so they are not added to the table as confirmed movie locations.
Landmark mapping checked October 3, 2026 against The Locations of Halloween: The Game. This is an official district mapping, not a coordinate map or a current-patch spawn test.
What changes each match
The official multiplayer overview says maps contain resident NPCs, lootable containers, hiding places, telephones, possible escape routes, and other points of interest. Key items and active escapes change between matches. Starting an escape creates substantial noise and tells Michael where it is happening.
This means a static map should show possible locations and durable landmarks, not promise that every escape or item is active in every match. Patch 1.0.1 increased escape discovery distance, but that is now historical context. In 1.1.0, released October 6, escape discovery distance increases as the match progresses. Do not expect the same reveal range at the start and near the end. The official notes give no distances or timing thresholds, and this change does not make every possible escape active.
Escape planning after 1.1.0
Check nearby possible escapes rather than treating an early lack of a reveal as proof that the route is unavailable. As the match progresses, the larger discovery distance can help you find escapes from farther away; it does not guarantee that a route is open or safe. The same patch reduced Storm Cellar and Gate escape capacity and increased the minimum number of Storm Cellar blockers. Check the actual route and its requirements before committing; the notes do not publish exact capacity or blocker counts.
Map data checklist
A publishable interactive map or location table should record:
- map and district name;
- labeled landmark or address;
- possible escape type and activation requirements;
- possible item, telephone, container, hiding place, or resident point;
- interior floor and exterior approach;
- source image or full-match observation;
- platform, patch, test date, and whether the point is fixed or randomized.
Advertisement