Direct answer
Halloween: The Game launched with four multiplayer maps: Haddonfield Heights, Haddonfield Town Center, Orange Grove Estates, and East Haddonfield. They are distinct districts rather than four names for one layout. IllFonic's launch article and location overview confirm the complete day-one set.
The four launch locations
| Map | Official identity and useful landmarks |
|---|---|
| Haddonfield Heights | A residential neighborhood connected closely to the 1978 film, with large multi-story homes, yards, and recognizable suburban spaces. Vertical routes and balconies make upper floors useful but risky. |
| Haddonfield Town Center | The town's business and civic district. Officially named sites include Nichols Hardware, A-Side Music Store, Hill Garden Center, the post office, automotive services, and the cemetery. |
| Orange Grove Estates | A newer suburban district with spacious homes and neighborhood routes. It supplies a different residential rhythm from the older Heights area. |
| East Haddonfield | A rustic change of scenery compared with the denser neighborhoods and Town Center. Its rural character changes sight lines, navigation, and the spacing between points of interest. |
What changes each match
The official multiplayer overview says maps contain resident NPCs, lootable containers, hiding places, telephones, possible escape routes, and other points of interest. Key items and active escapes change between matches. Starting an escape creates substantial noise and tells Michael where it is happening.
This means a static map should show possible locations and durable landmarks, not promise that every escape or item is active in every match. Patch 1.0.1 increased the distance from which Civilians discover escapes, so launch-week route instructions written before that patch may describe a smaller reveal range.
Map data checklist
A publishable interactive map or location table should record:
- map and district name;
- labeled landmark or address;
- possible escape type and activation requirements;
- possible item, telephone, container, hiding place, or resident point;
- interior floor and exterior approach;
- source image or full-match observation;
- platform, patch, test date, and whether the point is fixed or randomized.